BackgroundWith substantial resources allocated to develop virtual reality (VR)–based rehabilitation exercise programs for poststroke motor rehabilitation, it is important to understand how patients with stroke perceive these technology-driven approaches, as their perceptions can determine acceptance...
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| Ngā kaituhi matua: | , , , , |
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| Hōputu: | Tuhinga |
| Urunga tuihono: | https://doaj.org/article/0830b0654ded421ba2e9bbf4f07d67dd |
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